Our raid group has hit a roadblock in the new raid. We would go in and kill Jin'rokh, sometimes with a wipe due to an unlucky focused lightning. We would then take care of the lovely trash mobs before wiping on Horridon for the rest of the night. The second raid night would be more wiping on Horridon, with the bonus of killing the trash mobs again. We tried multiple strats, and settled on one that showed the most promise; I would tank the boss the entire time and our raid leader/main tank would take the adds from the doors. Between doors while the boss was stunned, one of the paladins would bubble me to reset the triple puncture stacks.
It worked quite well, as our main tank is more experienced and can pick up all of the adds better than I can. I was able to focus on using my cooldowns as the stacks built, and keeping the boss in the proper general area. The only issue we were having was that the adds weren't going down fast enough and by the time we got to the third door, we would get overwhelmed and wipe. With one hour left on our raid, the raid leader made the command decision to go back to HoF and get a few more items for our raid team. I think that we all agreed that it was the best course of action.
We entered HoF and one-shot the first two bosses. Garalon gave us some issues, and we wiped twice before calling it for the night. We came back on the second night and two-shot him. We almost one-shot Mel'jarak, with a 3% wipe. After another wipe or two due to people setting off wind bombs, we got our first kill. We moved on to Un'sok and wiped a few more times learning the fight. Another guild first kill, and I won tier gloves off a bonus roll. We had time to make a few attempts on the final boss before calling it for the night. We are keeping the raid lockout so we can get the last boss down and get into ToES.
I hopped into LFR after our raid for another shot at a Sha-touched weapon. I was hoping for some love from the RNG gods and I wasn't disappointed. Bracers from the first boss, trinket from the third, and the Sha dropped my weapon! It was a great week for loot, as earlier in the week I finally got Attumen to cough up his mount. I had been trying for the mount off and on for some time. It finally dawned on me that I had at least ten shots a week for it with all of my alts. I was rotating the through one at a time with no luck on my alliance characters. I made the trip over from Orgrimmar on my Tauren pally, and it finally dropped! Look out Kael'thas - you're next!
I had a few older items on my old main's bucket list that I took care of since my last post. When I first started raiding back in BC, my guild didn't make it very far past Kara. We would occasionally group up with another ten man guild and kill Gruul, but that is as far as we ever progressed. We had Naxx on farm and were progressing on Malygos before the guild imploded. When the achievement system started, I never got credit for Gruul. I had gone with members of my current guild and revisited most of the BC raids already, but Gruul and Mag were sitting there undone. Let's just say that as a 484 ilevel hunter, the hardest part of the fights was waiting on getting from one flight point to the next. Outland Raider finally complete, along with some old tier gear for transmog one day.
11x90
Hunter 90
Death Knight 90
Rogue 89
Priest 86
Mage 89
Druid 90
Warlock 89
Warrior 86
Paladin 85
Shaman 85
Monk 75
Tuesday, March 26, 2013
Monday, March 11, 2013
Transitioning into 5.2
On our last raid before the patch, we managed to kill Garalon which brought our progrssion to 3 of 6 on HoF. We had spent a lot of time trying to get him down, but we usually wiped to the enrage timer. On our last attempt, we killed him on his way down from Massive Crush. It was that close. We had enough time left to make a few attempts at the next boss, but we were unable to down him.
I spent the first night of the new patch in the new zone with my Hunter. My internet was acting up, and the lag was horrible. I managed to get through the new daily quests and to the new VP vendor, but it was painstakingly slow. On the next night I was still having internet problems, but it was slightly better. I managed to get my Death Knight though the daily quests and over to the vendor for a new tanking neck. Thursday night was back to horrible internet again, so I thought I'd head over to Stormwind on my Rogue and play around with pet battles where lag didn't matter. I didn't know about the XP "bug", and didn't seem surprised at the amount of XP that a level 87 rogue was getting with fighting the low-level critters around Stormwind. I was getting around 125K to 180K XP, depending on my team level. I rotated in my various low-level critters and reached 89 after a few hours. The next night, I hopped on my level 87 Warlock and plugged away at the Stormwind squirrels and bunnies. My internet lag was still there, and I was able to watch TV and level without any issues. I had the day off on Friday, so I logged onto my level 87 Mage and began the critter genocide anew with my morning cup of coffee.
There was a server reset notice coming up, and that was where my easy leveling plan lost its steam. Blizz hotfixed the pet battle XP rate, and for most people that would be where the story ended. After checking the forums to find out why the XF was nerfed, I was kicking myself for not using my level 70 Monk to level. It seems that the lower level characters were getting a metric ass-ton of XP for these low-level pet battles. Now the low-level pet battles weren't nearly as lucrative for low level characters, and high-level characters such as my now level 88 mage weren't getting squat.
I still had lag issues, so I decided to take my favorite pet team and continue leveling them up. As I went from zone to zone, I notciced the XP slowly starting to creep up. By the time my pets were level 15-16, the pet battles were giving nearly as much XP as before, although at this level they bring a friend or two which makes the battles take a little bit longer and the distance between pets was greater. I went from zone to zone, moving into Outland as my team increased in level. My Mage hit 89, so I hopped on my Monk and moved to Northrend. The pet battles were giving questionable XP on my level 70, so I queued for a few pugs.
The first run was a random, and was Utgarde Keep. The healer dropped after the first boss, I guess what he wanted didn't drop. We proceeded through the trash sans healer, which wasn't a big deal. We got one just in time for the next boss, and he actually stayed with us for the remainder of the run. The Paladin tank was doing a good job, with the exception of a few group pulls towrds the end. It looked like he wasn't dropping consecration, and a few of the mobs got loose. They were picked up and killed, but one of the DPS - a rogue, I think - started to get nasty and confrontational very quickly. There was no need for the venom he was spewing, and when a vote to kick came up just before the last boss I had no problem sending him off on his merry way. He also made my ignore list. I was nearly 71 at that point, so I queued up for Nexus.
I picked up my quests and as we were heading down the hallway, the tank dropped group. There was a ret pally in the group, so we proceed to kill some trash while we waited for a tank. We got a tank, and finished without any issues. Between the XP from the run and the quests, I hit 72. I logged onto my 86 Warrior and tried out the pet battles again. Strangely, the XP was slightly better. I spent the next day at a pretty good spot in Dragonblight, where there were a cluster of fast spawning critters in a small area. Just look for the vultures on the bones southwest of Wyrmrest, and you'll find a group of critters. By the time my pets were in the 23-24 range, the XP was almost as good as it was pre-nerf. It is still about 1/3 of what is was, considering you always have two adds per battle. By Sunday night, my internet was behaving better - just in time for my raid.
On our first raid of the new patch, we spent most of the night wiping on the first boss. We had to pug in a healer and although he was pretty good, he wasn't as geared as the person who normally healed for us. To be fair to the pug, the majority of the wipes were due to guildies messing up the mechanics of the fight and our raid is used to the synergy of our regular healers. He hung in there with us, and although it took most of the night we finally managed to down him.
11x90
Hunter 90
Death Knight 90
Rogue 89
Priest 86
Mage 89
Druid 90
Warlock 89
Warrior 86
Paladin 85
Shaman 85
Monk 72
I spent the first night of the new patch in the new zone with my Hunter. My internet was acting up, and the lag was horrible. I managed to get through the new daily quests and to the new VP vendor, but it was painstakingly slow. On the next night I was still having internet problems, but it was slightly better. I managed to get my Death Knight though the daily quests and over to the vendor for a new tanking neck. Thursday night was back to horrible internet again, so I thought I'd head over to Stormwind on my Rogue and play around with pet battles where lag didn't matter. I didn't know about the XP "bug", and didn't seem surprised at the amount of XP that a level 87 rogue was getting with fighting the low-level critters around Stormwind. I was getting around 125K to 180K XP, depending on my team level. I rotated in my various low-level critters and reached 89 after a few hours. The next night, I hopped on my level 87 Warlock and plugged away at the Stormwind squirrels and bunnies. My internet lag was still there, and I was able to watch TV and level without any issues. I had the day off on Friday, so I logged onto my level 87 Mage and began the critter genocide anew with my morning cup of coffee.
There was a server reset notice coming up, and that was where my easy leveling plan lost its steam. Blizz hotfixed the pet battle XP rate, and for most people that would be where the story ended. After checking the forums to find out why the XF was nerfed, I was kicking myself for not using my level 70 Monk to level. It seems that the lower level characters were getting a metric ass-ton of XP for these low-level pet battles. Now the low-level pet battles weren't nearly as lucrative for low level characters, and high-level characters such as my now level 88 mage weren't getting squat.
I still had lag issues, so I decided to take my favorite pet team and continue leveling them up. As I went from zone to zone, I notciced the XP slowly starting to creep up. By the time my pets were level 15-16, the pet battles were giving nearly as much XP as before, although at this level they bring a friend or two which makes the battles take a little bit longer and the distance between pets was greater. I went from zone to zone, moving into Outland as my team increased in level. My Mage hit 89, so I hopped on my Monk and moved to Northrend. The pet battles were giving questionable XP on my level 70, so I queued for a few pugs.
The first run was a random, and was Utgarde Keep. The healer dropped after the first boss, I guess what he wanted didn't drop. We proceeded through the trash sans healer, which wasn't a big deal. We got one just in time for the next boss, and he actually stayed with us for the remainder of the run. The Paladin tank was doing a good job, with the exception of a few group pulls towrds the end. It looked like he wasn't dropping consecration, and a few of the mobs got loose. They were picked up and killed, but one of the DPS - a rogue, I think - started to get nasty and confrontational very quickly. There was no need for the venom he was spewing, and when a vote to kick came up just before the last boss I had no problem sending him off on his merry way. He also made my ignore list. I was nearly 71 at that point, so I queued up for Nexus.
I picked up my quests and as we were heading down the hallway, the tank dropped group. There was a ret pally in the group, so we proceed to kill some trash while we waited for a tank. We got a tank, and finished without any issues. Between the XP from the run and the quests, I hit 72. I logged onto my 86 Warrior and tried out the pet battles again. Strangely, the XP was slightly better. I spent the next day at a pretty good spot in Dragonblight, where there were a cluster of fast spawning critters in a small area. Just look for the vultures on the bones southwest of Wyrmrest, and you'll find a group of critters. By the time my pets were in the 23-24 range, the XP was almost as good as it was pre-nerf. It is still about 1/3 of what is was, considering you always have two adds per battle. By Sunday night, my internet was behaving better - just in time for my raid.
On our first raid of the new patch, we spent most of the night wiping on the first boss. We had to pug in a healer and although he was pretty good, he wasn't as geared as the person who normally healed for us. To be fair to the pug, the majority of the wipes were due to guildies messing up the mechanics of the fight and our raid is used to the synergy of our regular healers. He hung in there with us, and although it took most of the night we finally managed to down him.
11x90
Hunter 90
Death Knight 90
Rogue 89
Priest 86
Mage 89
Druid 90
Warlock 89
Warrior 86
Paladin 85
Shaman 85
Monk 72
Friday, February 22, 2013
The Good, the Bad, and the Ugly
I started my revised schedule this week by going into LFR on my Druid. While waiting for the queue, I started running Golden Lotus and Shieldwall daily quests. The first half of MV went without a hitch. I had enough Valor to pick up a ring from the Golden Lotus quartermaster. I now had a high enough item level to queue for the entire LFR. The second half of MV didn't go very well. The boss wasn't too terrible, even though one of the tanks rushed in and was one-shot. We still managed to pull off a victory without wiping. Elegon proved a little tougher. On the first pull we had a few DPS fall down the hole. I wasn't expecting a tank to fall though. Same tank that had gotten one-shot previously. After another wipe where neither tank paid any attention to the adds, we somehow managed to down the boss. I had a feeling that there was no way we were going to down the final boss. After several wipes, it was getting late and I dropped group. If the tanks can't do the dance and the DPS won't kill the adds, it is just a waste of time.
I moved on to HoF the next day. The first half went quite well, and I picked up a new set of bracers from the second boss. I queued up for the second half and was met with disappointment. The group could not get past the second boss. It was getting late and I was getting tired. I logged for the night.
Last night was "interesting". I went back into the second half of Hof and we one-shot all of the bosses and I picked up the leg armor token. I went into Terrace and ran into the first real asshat of the week. I'm used to groups pulling both Sha on one side at the same time to save time, but this is the first time I've seen three being pulled. After the wipe, the bear tank was complaining about the healing and linked the healing meters. They were low, but I died before the tank due to lack of threat generated. I didn't pull threat, he just didn't have any. After the wipe, the tanks pull big again before everyone is buffed and knowing that healing is a bit low. We wipe again. The bear tank complains again about the healing done, linking the healing meters and going on about how he is a better healer. On the first boss, he actually changed over to his healing spec and healed the fight instead of tanking it. Enough people were sick of his antics and we finally kicked him.
The rest of the run went fairly smooth. We killed the next boss, and my Sha-touched staff dropped. On my first kill. Without using a bonus roll. I couldn't believe it. I have thirteen attempts on my Death Knight with no luck. First time through on my Druid and it drops. Go figure. After the raid, I queue for a scenario and heroic to get closer to the valor cap. The scenario was a long one, and I was fading fast. The heroic popped up, and it was one I haven't done yet - the first part of the new Scarlet dungeon. This tank didn't have a clue either, and we wiped when he pulled everything. I dropped group and called it a night. I'm very close to capping valor, and should have it done early enough to make attempt fourteen on my Death Knight tonight.
I moved on to HoF the next day. The first half went quite well, and I picked up a new set of bracers from the second boss. I queued up for the second half and was met with disappointment. The group could not get past the second boss. It was getting late and I was getting tired. I logged for the night.
Last night was "interesting". I went back into the second half of Hof and we one-shot all of the bosses and I picked up the leg armor token. I went into Terrace and ran into the first real asshat of the week. I'm used to groups pulling both Sha on one side at the same time to save time, but this is the first time I've seen three being pulled. After the wipe, the bear tank was complaining about the healing and linked the healing meters. They were low, but I died before the tank due to lack of threat generated. I didn't pull threat, he just didn't have any. After the wipe, the tanks pull big again before everyone is buffed and knowing that healing is a bit low. We wipe again. The bear tank complains again about the healing done, linking the healing meters and going on about how he is a better healer. On the first boss, he actually changed over to his healing spec and healed the fight instead of tanking it. Enough people were sick of his antics and we finally kicked him.
The rest of the run went fairly smooth. We killed the next boss, and my Sha-touched staff dropped. On my first kill. Without using a bonus roll. I couldn't believe it. I have thirteen attempts on my Death Knight with no luck. First time through on my Druid and it drops. Go figure. After the raid, I queue for a scenario and heroic to get closer to the valor cap. The scenario was a long one, and I was fading fast. The heroic popped up, and it was one I haven't done yet - the first part of the new Scarlet dungeon. This tank didn't have a clue either, and we wiped when he pulled everything. I dropped group and called it a night. I'm very close to capping valor, and should have it done early enough to make attempt fourteen on my Death Knight tonight.
Tuesday, February 19, 2013
There IS Loot in LFR
It's been a busy few weeks. The LFR gods have smiled upon my hunter and I not only have my Sha-touched boomstick, but I am also sporting four tier items. The Sha-touched sword for my Death Knight still eludes me, although Elegon did cough up Starshatter for me (but only the LFR version). We had an excellent raid this weekend, one-shotting all of MV and the first two bosses in HoF on the first night! We even had time to do a few pulls of Garalon. We made some quality progression on Garalon during the second night, ending with the pheromone swaps starting to get a bit smoother and running into the enrage timer.
I'm going to have to do a little research and math to figure out the best way to earn Valor points, because this is the second week in a row that I've gone into raid night on my Death Knight after reaching the cap. The rescheduling to Sunday-Monday raiding, while better for me IRL, has thrown my in-game schedule askew.
I didn't get a lot of progress on my alts, with only my Warlock seeing any real time played. This was mainly due to farming up motes so I could make the BOA staff for my Druid. It took a bit longer than I had hoped, but the repetitive nature gave me some time to get used to my new gaming toy; I picked up a Nostromo N52 before the weekend. I'm still getting used to it and trying to come up with a keymap setting that will work for me, but this might be what it takes to get me to stop being a "clicker". If you are ever looking to farm motes of spirit on a low level character, the area over by Pearlfin Village is great. It is even better if you are still on the quest where you have a party of NPCs with you! As a Warlock, I could just sit myself at a crossroad where the mobs would spawn or pass through and hit Harvest Life, loot, and repeat. The only thing that slowed me up was my limited bag space!
11x90
Hunter 90
Death Knight 90
Rogue 87
Priest 85
Mage 87
Druid 90
Warlock 87
Warrior 86
Paladin 85
Shaman 85
Monk 70
I'm going to have to do a little research and math to figure out the best way to earn Valor points, because this is the second week in a row that I've gone into raid night on my Death Knight after reaching the cap. The rescheduling to Sunday-Monday raiding, while better for me IRL, has thrown my in-game schedule askew.
I didn't get a lot of progress on my alts, with only my Warlock seeing any real time played. This was mainly due to farming up motes so I could make the BOA staff for my Druid. It took a bit longer than I had hoped, but the repetitive nature gave me some time to get used to my new gaming toy; I picked up a Nostromo N52 before the weekend. I'm still getting used to it and trying to come up with a keymap setting that will work for me, but this might be what it takes to get me to stop being a "clicker". If you are ever looking to farm motes of spirit on a low level character, the area over by Pearlfin Village is great. It is even better if you are still on the quest where you have a party of NPCs with you! As a Warlock, I could just sit myself at a crossroad where the mobs would spawn or pass through and hit Harvest Life, loot, and repeat. The only thing that slowed me up was my limited bag space!
11x90
Hunter 90
Death Knight 90
Rogue 87
Priest 85
Mage 87
Druid 90
Warlock 87
Warrior 86
Paladin 85
Shaman 85
Monk 70
Tuesday, January 29, 2013
Ding!
I reached 90 on my Druid last night, bringing my max level character count up to three. It also meant that now two of the three characters with gathering professions were at max level. My skinner/leatherworker will most likely be the next 90. After flying around a bit, enjoying having my wings "unclipped", I did the starter chain for the Golden Lotus daily quests and called it a night.
On the raiding front, I'm now 5/6 in MSV. After downing Elegon, we made a few attempts at the final boss(es). Towards the end of the night, I was getting pretty good at the tank dance. The only combo I had trouble with was the 360 AOE followed by a front cleave. That combo didn't come up too often, and I was able to avoid all the attacks with the exception of two of the aforementioned combos. I may change up my strategy there, and try to use the magnetic armor mechanic to close the gap quicker. We still had to pug a healer and a DPS for the raid, but one of our regular healers is going to be joining us next week which should help with our consistency on the fights.
On my "old" main, I'll be hitting revered with the Shadow-Pan and Shieldwall factions this week. This will open up a few more options for my other two 90s, as I loathe doing daily quests for factions that I can't get the "extra" rep. My lowbie Monk has been chugging along. I hit 68 and made my way to Northrend. Doing some of the starter quests while queuing for two pugs resulted in reaching 70, where he will set for a week or two regaining the rested xp bonus.
11x90
Hunter 90
Death Knight 90
Rogue 87
Priest 85
Mage 87
Druid 90
Warlock 86
Warrior 86
Paladin 85
Shaman 85
Monk 70
On the raiding front, I'm now 5/6 in MSV. After downing Elegon, we made a few attempts at the final boss(es). Towards the end of the night, I was getting pretty good at the tank dance. The only combo I had trouble with was the 360 AOE followed by a front cleave. That combo didn't come up too often, and I was able to avoid all the attacks with the exception of two of the aforementioned combos. I may change up my strategy there, and try to use the magnetic armor mechanic to close the gap quicker. We still had to pug a healer and a DPS for the raid, but one of our regular healers is going to be joining us next week which should help with our consistency on the fights.
On my "old" main, I'll be hitting revered with the Shadow-Pan and Shieldwall factions this week. This will open up a few more options for my other two 90s, as I loathe doing daily quests for factions that I can't get the "extra" rep. My lowbie Monk has been chugging along. I hit 68 and made my way to Northrend. Doing some of the starter quests while queuing for two pugs resulted in reaching 70, where he will set for a week or two regaining the rested xp bonus.
11x90
Hunter 90
Death Knight 90
Rogue 87
Priest 85
Mage 87
Druid 90
Warlock 86
Warrior 86
Paladin 85
Shaman 85
Monk 70
Tuesday, January 22, 2013
Raiding Again
My guild was looking for another tank, and I have stepped into the role of second tank for our ten-man team. The only experience I had with tanking on my Death Knight was during WotLK where I tanked 5-man pugs. It took the beginning of the week to get my gear up to par. I got lucky in LFR and got the tokens for my chest and gloves, although I had previously bought those same slot items on the auction house. The LFR tier items were a wee bit better, and provided a set bonus as well. I have never tanked in a raid previously. We do, however, have a great team of folks and we made it through the first four bosses with a few wipes here and there. Our main tank did an excellent job tutoring me, and I was able to follow his guidance with few problems. We spent the second raid night wiping on Elegon, but the final attempt was a wipe at 11%. It was the best attempt of the night, and I think I finally got the hang of the dance towards the end. After the raid was over, I jumped into a PUG doing the Sha of Anger, and picked up a new boots for my tanking set.
I had the day off on Monday, so I was able run LFR on my Hunter. Doing all of the runs netted me a belt. Which I already had. At least I picked up some valor. I did finally reach exalted for the Golden Lotus, and almost honored with the August Celestials. I'm also sitting midway through honored with the Shadow-Pan, Operation:Shieldwall, and the Black Prince. While no longer technically my main, this will be the character I use for reaching exalted with various factions. I don't even bother with dailies on my alts if I haven't reached revered with this one first.
My Monk is now two levels away from leaving Outland. Spending a day doing the initial quests in the first zone and eleven PUGs (and the quests inside the dungeons) nearly took me through the whole expansion. My Druid was close to 89, so I did a few PUG runs Monday evening. All three were Shado-Pan Monastery, but the runs were as different as night and day. I ported into combat on the first run. It was only the initial pack of mobs, so I hadn’t missed anything. The tank seemed to know his way around, and used all the shortcuts that he could. I had to hold back a little on my DPS during any AOE phase, but that is to be expected since I have the Spear of Xuen. My AOE is incredible, pushing 150k at times. The second run was horrible. The tank could barely hold threat, even when I throttled my DPS. He died while engaging the first group of Sha. I popped into bear mode, and the healer managed to keep me alive. One of the other DPS died standing in the bad, but we survived. We had a wipe on the mobs just past the Sha boss, as nobody killed the orbs. I was the only one attacking them and it wasn’t enough. This foreshadowed the fail we had on the boss fight. With two ranged DPS, it was up to me to melee down the orbs. After the second wipe on the boss, I dropped group. There was no way to beat him if I was the only one working on the orbs. The third run went quickly. The group worked well together, and we had no issues.
11x90
Hunter 90
Death Knight 90
Rogue 87
Priest 85
Mage 87
Druid 89
Warlock 86
Warrior 86
Paladin 85
Shaman 85
Monk 66
I had the day off on Monday, so I was able run LFR on my Hunter. Doing all of the runs netted me a belt. Which I already had. At least I picked up some valor. I did finally reach exalted for the Golden Lotus, and almost honored with the August Celestials. I'm also sitting midway through honored with the Shadow-Pan, Operation:Shieldwall, and the Black Prince. While no longer technically my main, this will be the character I use for reaching exalted with various factions. I don't even bother with dailies on my alts if I haven't reached revered with this one first.
My Monk is now two levels away from leaving Outland. Spending a day doing the initial quests in the first zone and eleven PUGs (and the quests inside the dungeons) nearly took me through the whole expansion. My Druid was close to 89, so I did a few PUG runs Monday evening. All three were Shado-Pan Monastery, but the runs were as different as night and day. I ported into combat on the first run. It was only the initial pack of mobs, so I hadn’t missed anything. The tank seemed to know his way around, and used all the shortcuts that he could. I had to hold back a little on my DPS during any AOE phase, but that is to be expected since I have the Spear of Xuen. My AOE is incredible, pushing 150k at times. The second run was horrible. The tank could barely hold threat, even when I throttled my DPS. He died while engaging the first group of Sha. I popped into bear mode, and the healer managed to keep me alive. One of the other DPS died standing in the bad, but we survived. We had a wipe on the mobs just past the Sha boss, as nobody killed the orbs. I was the only one attacking them and it wasn’t enough. This foreshadowed the fail we had on the boss fight. With two ranged DPS, it was up to me to melee down the orbs. After the second wipe on the boss, I dropped group. There was no way to beat him if I was the only one working on the orbs. The third run went quickly. The group worked well together, and we had no issues.
11x90
Hunter 90
Death Knight 90
Rogue 87
Priest 85
Mage 87
Druid 89
Warlock 86
Warrior 86
Paladin 85
Shaman 85
Monk 66
Monday, January 7, 2013
A new year begins...
Prior to the holidays, my WoW time was mainly logging on to each character that was parked on the farm and harvesting the day's crop. I managed to get all of my Alliance toons, save my Monk, over to Halfhill and set up with a little four plot farm. My two 90s (Hunter and Death Knight) had the full farm. I had actively worked on getting the farm on my Hunter, but my DK reached exalted with the Tillers almost exclusively through farming. If I had time, I would do the Klaxxi daily quests on my Death Knight. When I finally reached revered and was able to buy the rep boost, I started playing on my Hunter again. The difference is amazing. I was dreading doing the rep game across my alts, but after running through the quests that led up to the Klaxxi dailys I was already at revered. I hit exalted so quickly that I was able to spend time getting my main to revered with the Golden Lotus, which is starting to open up more daily quests. I even started checking out that Operation Shieldwall thing.
All of my farmers working tirelessly provided me with enough cooking mats to finish leveling my cooking skills. Now that that is complete, it's all about using the crops to generate tokens. With my two 90s planting enigma seeds and the others planting the daily crop, my production line is working smoothly. I was originally using my DK to farm motes, which I used to make living steel. The market was always hit or miss, but I did make some profit. With so many gems and golden lotus in stock, I started making primal diamonds. Because I had been running my jewelcrafter though several pugs, I had a slew of cuts. They were selling like crazy.
With my new bankroll, I treated my main to a nice crafted chest off the auction house. With that purchase, and the VP legs from the Klaxxi, I was able to queue for the first raid. It went quite well, with only one or two wipes. I picked up a nice set of bracers from the first boss, and got the bow off the last boss with a bonus roll.
I went back to the auction house and turned some of the jewel profit into mats for my scribe. I had been creating scrolls every day, and used them to craft darkmoon cards. I ended up with three complete decks, and some doubles. I sent one deck to my Hunter, and put the other two up for sale. I saw a nice upgrade for my Hunter's green gloves which bumped my item level to 469, just shy of the next raid. I had actually capped my valor, leaving my just short of upgrading one of my epics to put me at 470. I'll just have to wait until next week.
I had shied away from pug runs with my Monk, and stuck to questing after the last few horrid runs. I hit 58 last night, and I will have to manually select Ramparts for my pugs for fear of getting one of the older dungeons using the random setting. Off to Outland I go!
11x90
Hunter 90
Death Knight 90
Rogue 87
Priest 85
Mage 86
Druid 88
Warlock 85
Warrior 85
Paladin 85
Shaman 85
Monk 58
All of my farmers working tirelessly provided me with enough cooking mats to finish leveling my cooking skills. Now that that is complete, it's all about using the crops to generate tokens. With my two 90s planting enigma seeds and the others planting the daily crop, my production line is working smoothly. I was originally using my DK to farm motes, which I used to make living steel. The market was always hit or miss, but I did make some profit. With so many gems and golden lotus in stock, I started making primal diamonds. Because I had been running my jewelcrafter though several pugs, I had a slew of cuts. They were selling like crazy.
With my new bankroll, I treated my main to a nice crafted chest off the auction house. With that purchase, and the VP legs from the Klaxxi, I was able to queue for the first raid. It went quite well, with only one or two wipes. I picked up a nice set of bracers from the first boss, and got the bow off the last boss with a bonus roll.
I went back to the auction house and turned some of the jewel profit into mats for my scribe. I had been creating scrolls every day, and used them to craft darkmoon cards. I ended up with three complete decks, and some doubles. I sent one deck to my Hunter, and put the other two up for sale. I saw a nice upgrade for my Hunter's green gloves which bumped my item level to 469, just shy of the next raid. I had actually capped my valor, leaving my just short of upgrading one of my epics to put me at 470. I'll just have to wait until next week.
I had shied away from pug runs with my Monk, and stuck to questing after the last few horrid runs. I hit 58 last night, and I will have to manually select Ramparts for my pugs for fear of getting one of the older dungeons using the random setting. Off to Outland I go!
11x90
Hunter 90
Death Knight 90
Rogue 87
Priest 85
Mage 86
Druid 88
Warlock 85
Warrior 85
Paladin 85
Shaman 85
Monk 58
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