Tuesday, March 25, 2014

Sometimes the Past Repeats Itself

Not unlike our Lei Shen kill, we spent the first raid night wiping to Garrosh again. On our second night, we one-shot him. It was poetry in motion. Nobody died to standing in bad, mechanics were handled, and massive DPS was, well, DPS'd. Obligatory screenshot was taken, and there was much rejoicing. The only downside was that our long-time mage wasn't with us for the kill. There will be other kills though, and we can start working on heroics now. Now that the pressure is off, we are going to kick back a bit. Our raid leader is doing the CTR podcast on our first raid night, and we will do a fresh run on normal to shake the rust off those earlier bosses on the second night, and perhaps do some achievements.


Big Damn Heroes



 I added another 90 to my group, hitting max level on my hunter. I was running what I hoped would be my last time in Siege of Niuzao Temple, and we were having a rough time. The tank was a little too under geared and inexperienced. Not even halfway through the Commander Vo'jak fight, and the battle-res was used and the tank down again. At around 50%, it was only me and the healer. With my pet on growl, I dropped down to the lower level. He killed my pet and made a beeline (pun intended) for me. I feigned death just as he got to me, and he turned back towards the healer. I quickly revived my pet and pulled him off the healer. Lather, rinse, repeat until he dropped. It felt like old times, back when my main was a hunter.

The tank and the healer eventually dropped after multiple wipes on General Pa'valak. I knew we were in real trouble when he was pulled with the adds in the middle still up. There would be no heroic come from behind victory with this boss. I was only able to feign death and wait for the rest of the group to corpse walk back to the instance. I did eventually hit 90 on this boss, and finished the run wearing the two timeless items in my pack. After the run, I got the rest of the gear out of storage and had 496 gear in every slot except neck, one trinket, and weapon.

I still have my notes from the recent RAF experience, and will most likely write up a little guide. I may also write up some basic leveling guides as well, since they seem to be few and far between as Stubborn noted.


Original 11x90 server                                  
"new" team
Hunter  90                          
Death Knight 90
Rogue 90                          
Hunter 90
Mage 90                           
Rogue 87
Druid 90                            
Mage 88
Warlock 90                        
Druid 90
Priest 90
Warlock 86
Warrior 90
Priest 86
Paladin 90
Warrior 56
Shaman 90
Paladin 86
Monk 90
Shaman 86
Death Knight 65
Monk 86
 


Wednesday, March 12, 2014

Busy Busy Busy


Still raiding and still 13/14, with an 8% wipe in the final phase. It's been tough as we've had some churn in our raid team. We still seem to be perpetually short a healer, and hit or miss on a replacement DPS.

I was able to boost all but one character to 85 with the RAF bonus, and recently added another 90 to my growing collection. Most of the leveling was done in pugs, with some questing to bring in some gold. The majority of the pugs were uneventful, with some minor exceptions.

For some reason, Shado-Pan Monastery seems to be a headache most of the time. Either an overzealous tank will pull too many sha after the first boss, people face-pull adds on the run to the last boss, or DPS ignore the mechanics of the final boss.

When I finally hit 90 on my druid, I was able to get him decked out in a full set of timeless gear and a 484 BOA weapon. I was just under the ilevel for the latest LFR, so I queued for Thorne of Thunder. The first boss when down without issues, and then the fun started.

After the first wipe on Horridon, both tanks dropped along with half the raid. The wipe was mainly caused by  the tanks not talking and leaving the adds to run free. There were few DPS with me on the adds as well. The second wipe happened because one of the tanks dropped group after the pull. Asshole. Wipe three was all about add management, again. Most of the group dropped at that point, and I think I was one of only two people from the original group at that point.

With twenty new people, the rest of the run when smoothly. No loot for me, so off to the next wing. Tortos went down quickly, even though someone pulled the boss before the last group of adds were down. I saw a ranged attack hit him, but couldn't tell which idiot did it. The run to Mags was PULL ALL THE THINGS! Boss down. PULL ALL THE THINGS AGAIN!! Boss down, no wipes. Alas, no loot.








Original 11x90 server                                  
"new" team
Hunter  90                          
Death Knight 90
Rogue 90                          
Hunter 88
Mage 90                           
Rogue 86
Druid 90                            
Mage 87
Warlock 90                        
Druid 90
Priest 90
Warlock 86
Warrior 90
Priest 85
Paladin 90
Warrior 56
Shaman 90
Paladin 86
Monk 90
Shaman 86
Death Knight 65
Monk 86

Tuesday, December 31, 2013

Monday, December 30, 2013

There and Back, Again

Here it is, at the end of the year, when I finally get back to my long neglected blog. I have finally figured out a workaround which will enable me to post again. A lot has happened since my last entry, both in and out of game. Since this is just a gaming blog, we’ll stick with WoW news.

When I last posted, my raid group had two more lockouts to try and down the final boss of ToT before the new patch. Our main tank was unavailable for the first night, but we were able to get a sub from our mega-guild that had downed the boss previously. The night was just one wipe after another. Our normal tank was back on the next night, and we got him on our first attempt. Our “casual” raid team was “Ahead of the Curve” at last!

We’ve been raiding on pretty much our normal schedule, even though we are now two healers short of a full time team. We are, however, 11 of 14 in the new raid.

My 11x90 is finally complete! I finished up my Monk last week, and with the Timeless Isle drops most of the characters can get into the latest LFR. The few that can’t are only about 10 ilevels from being able to queue for it.

I decided to take advantage of the current sale and start up a multi-boxing group again. I did this for two reasons – one is to get the latest recruit a friend mount, and the other is to boost the “new” 11x90 team. I miss having access to my own ‘personal guild’ of max level characters on my raiding main. I’ll post a guide for boosting teams soon – I’ve been taking notes this time. Things have changed since the last time I did this, and figuring out the optimal route is a fun pastime for me.


Original 11x90 server                                  
"new" team


Hunter  90                          
Death Knight 90
Rogue 90                          
Hunter 55
Mage 90                           
Rogue 42
Druid 90                            
Mage 42
Warlock 90                        
Druid 70
Priest 90
Warlock 40
Warrior 90
Priest 33
Paladin 90
Warrior 18
Shaman 90
Paladin 16
Monk 90
Shaman 24
Death Knight 65
Monk 21

Thursday, August 29, 2013

The Wall

We seem to have hit it. After reaching the final boss on ToT and spending an extended lockout, we regrouped and started over from a fresh run. We had some issues with raid team members MIA or unavailable due to scheduling conflicts and had to pug healers or DPS for several weeks. We did manage to finally get a few new players to fill out our roster full-time, but we've spent the last two weeks extending the raid and wiping over and over to this final boss. We have two more weeks until the new patch, which gives us four nights of attempts. The best we've managed is getting him down to 30%. We're close, so close. Blogger editor is giving me problems, so this is going to be a quick post. In 11x90 news, my Priest, Warrior, and Shaman have all reached 90 - only two more to go!

Tuesday, July 2, 2013

2/3

Last week we had to pug a tank and healer for raid night two due to real-life issues, so I had to take on the role of main tank. During the previous night, we had cleared up to Tortos. He still gives us problems with the bats and the turtles flying about. The fill-in tank didn't have any experience with Mags, but after a multiple attempts we were able to get the kill. We were debating going on to the next boss due to raid time getting short, but we decided to press on. Our reward for continuing was a nice shiny purple drop from the trash. We made a few attempts, but failed to get the boss down. We decided to lock the raid in order to get some real progression time with Dumuru.

This week we used the raid lock of our main tank, as there was still gear to be had from Mags. One attempt, one kill. Same with Ji-Kun. We spent the rest of the raid getting some quality time with Dumuru. By which I mean he repeatedly killed us, although we did get him further along with each attempt. On night two, we finally downed him. We blew through Primordious, getting him on the first attempt. Dark Animus initially kicked our respective tails, but we may have all the kinks worked out and should down him next week. We will again extend our lockout and try to get further into the Throne of Thunder.

I didn't spend a lot of time on my alts over the past two weeks. After running ToT in LFR on my main, I mainly rotated my other 90s and my Warrior (now 89 - Ding!) through the holiday boss for a shot at the pet and the capes while catching up with my Netflix queue.

 11x90                                   "new" team

Hunter 90                            Death Knight 90
Rogue 90                            Hunter 36
Mage 90                             Rogue 29
Druid 90                             Mage 22
Warlock 90                        Druid 24
Priest 88                             Warlock 20
Warrior 89                          Priest 21
Paladin 85                           Warrior 15
Shaman 86                          Paladin 16
Monk 84                             Shaman 19
Death Knight 63                  Monk 17